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avxneconvertintrin.h
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1/*===-------------- avxneconvertintrin.h - AVXNECONVERT --------------------===
2 *
3 * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 * See https://llvm.org/LICENSE.txt for license information.
5 * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 *
7 *===-----------------------------------------------------------------------===
8 */
9
10#ifndef __IMMINTRIN_H
11#error \
12 "Never use <avxneconvertintrin.h> directly; include <immintrin.h> instead."
13#endif // __IMMINTRIN_H
14
15#ifdef __SSE2__
16
17#ifndef __AVXNECONVERTINTRIN_H
18#define __AVXNECONVERTINTRIN_H
19
20/* Define the default attributes for the functions in this file. */
21#define __DEFAULT_FN_ATTRS128 \
22 __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \
23 __min_vector_width__(128)))
24#define __DEFAULT_FN_ATTRS256 \
25 __attribute__((__always_inline__, __nodebug__, __target__("avxneconvert"), \
26 __min_vector_width__(256)))
27
28/// Convert scalar BF16 (16-bit) floating-point element
29/// stored at memory locations starting at location \a __A to a
30/// single-precision (32-bit) floating-point, broadcast it to packed
31/// single-precision (32-bit) floating-point elements, and store the results in
32/// \a dst.
33///
34/// \headerfile <x86intrin.h>
35///
36/// \code
37/// _mm_bcstnebf16_ps(const void *__A);
38/// \endcode
39///
40/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction.
41///
42/// \param __A
43/// A pointer to a 16-bit memory location. The address of the memory
44/// location does not have to be aligned.
45/// \returns
46/// A 128-bit vector of [4 x float].
47///
48/// \code{.operation}
49/// b := Convert_BF16_To_FP32(MEM[__A+15:__A])
50/// FOR j := 0 to 3
51/// m := j*32
52/// dst[m+31:m] := b
53/// ENDFOR
54/// dst[MAX:128] := 0
55/// \endcode
56static __inline__ __m128 __DEFAULT_FN_ATTRS128
57_mm_bcstnebf16_ps(const void *__A) {
58 return (__m128)__builtin_ia32_vbcstnebf162ps128((const __bf16 *)__A);
59}
60
61/// Convert scalar BF16 (16-bit) floating-point element
62/// stored at memory locations starting at location \a __A to a
63/// single-precision (32-bit) floating-point, broadcast it to packed
64/// single-precision (32-bit) floating-point elements, and store the results in
65/// \a dst.
66///
67/// \headerfile <x86intrin.h>
68///
69/// \code
70/// _mm256_bcstnebf16_ps(const void *__A);
71/// \endcode
72///
73/// This intrinsic corresponds to the \c VBCSTNEBF162PS instruction.
74///
75/// \param __A
76/// A pointer to a 16-bit memory location. The address of the memory
77/// location does not have to be aligned.
78/// \returns
79/// A 256-bit vector of [8 x float].
80///
81/// \code{.operation}
82/// b := Convert_BF16_To_FP32(MEM[__A+15:__A])
83/// FOR j := 0 to 7
84/// m := j*32
85/// dst[m+31:m] := b
86/// ENDFOR
87/// dst[MAX:256] := 0
88/// \endcode
89static __inline__ __m256 __DEFAULT_FN_ATTRS256
90_mm256_bcstnebf16_ps(const void *__A) {
91 return (__m256)__builtin_ia32_vbcstnebf162ps256((const __bf16 *)__A);
92}
93
94/// Convert scalar half-precision (16-bit) floating-point element
95/// stored at memory locations starting at location \a __A to a
96/// single-precision (32-bit) floating-point, broadcast it to packed
97/// single-precision (32-bit) floating-point elements, and store the results in
98/// \a dst.
99///
100/// \headerfile <x86intrin.h>
101///
102/// \code
103/// _mm_bcstnesh_ps(const void *__A);
104/// \endcode
105///
106/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction.
107///
108/// \param __A
109/// A pointer to a 16-bit memory location. The address of the memory
110/// location does not have to be aligned.
111/// \returns
112/// A 128-bit vector of [4 x float].
113///
114/// \code{.operation}
115/// b := Convert_FP16_To_FP32(MEM[__A+15:__A])
116/// FOR j := 0 to 3
117/// m := j*32
118/// dst[m+31:m] := b
119/// ENDFOR
120/// dst[MAX:128] := 0
121/// \endcode
122static __inline__ __m128 __DEFAULT_FN_ATTRS128
123_mm_bcstnesh_ps(const void *__A) {
124 return (__m128)__builtin_ia32_vbcstnesh2ps128((const _Float16 *)__A);
125}
126
127/// Convert scalar half-precision (16-bit) floating-point element
128/// stored at memory locations starting at location \a __A to a
129/// single-precision (32-bit) floating-point, broadcast it to packed
130/// single-precision (32-bit) floating-point elements, and store the results in
131/// \a dst.
132///
133/// \headerfile <x86intrin.h>
134///
135/// \code
136/// _mm256_bcstnesh_ps(const void *__A);
137/// \endcode
138///
139/// This intrinsic corresponds to the \c VBCSTNESH2PS instruction.
140///
141/// \param __A
142/// A pointer to a 16-bit memory location. The address of the memory
143/// location does not have to be aligned.
144/// \returns
145/// A 256-bit vector of [8 x float].
146///
147/// \code{.operation}
148/// b := Convert_FP16_To_FP32(MEM[__A+15:__A])
149/// FOR j := 0 to 7
150/// m := j*32
151/// dst[m+31:m] := b
152/// ENDFOR
153/// dst[MAX:256] := 0
154/// \endcode
155static __inline__ __m256 __DEFAULT_FN_ATTRS256
156_mm256_bcstnesh_ps(const void *__A) {
157 return (__m256)__builtin_ia32_vbcstnesh2ps256((const _Float16 *)__A);
158}
159
160/// Convert packed BF16 (16-bit) floating-point even-indexed elements
161/// stored at memory locations starting at location \a __A to packed
162/// single-precision (32-bit) floating-point elements, and store the results in
163/// \a dst.
164///
165/// \headerfile <x86intrin.h>
166///
167/// \code
168/// _mm_cvtneebf16_ps(const __m128bh *__A);
169/// \endcode
170///
171/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction.
172///
173/// \param __A
174/// A pointer to a 128-bit memory location containing 8 consecutive
175/// BF16 (16-bit) floating-point values.
176/// \returns
177/// A 128-bit vector of [4 x float].
178///
179/// \code{.operation}
180/// FOR j := 0 to 3
181/// k := j*2
182/// i := k*16
183/// m := j*32
184/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
185/// ENDFOR
186/// dst[MAX:128] := 0
187/// \endcode
188static __inline__ __m128 __DEFAULT_FN_ATTRS128
189_mm_cvtneebf16_ps(const __m128bh *__A) {
190 return (__m128)__builtin_ia32_vcvtneebf162ps128((const __v8bf *)__A);
191}
192
193/// Convert packed BF16 (16-bit) floating-point even-indexed elements
194/// stored at memory locations starting at location \a __A to packed
195/// single-precision (32-bit) floating-point elements, and store the results in
196/// \a dst.
197///
198/// \headerfile <x86intrin.h>
199///
200/// \code
201/// _mm256_cvtneebf16_ps(const __m256bh *__A);
202/// \endcode
203///
204/// This intrinsic corresponds to the \c VCVTNEEBF162PS instruction.
205///
206/// \param __A
207/// A pointer to a 256-bit memory location containing 16 consecutive
208/// BF16 (16-bit) floating-point values.
209/// \returns
210/// A 256-bit vector of [8 x float].
211///
212/// \code{.operation}
213/// FOR j := 0 to 7
214/// k := j*2
215/// i := k*16
216/// m := j*32
217/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
218/// ENDFOR
219/// dst[MAX:256] := 0
220/// \endcode
221static __inline__ __m256 __DEFAULT_FN_ATTRS256
222_mm256_cvtneebf16_ps(const __m256bh *__A) {
223 return (__m256)__builtin_ia32_vcvtneebf162ps256((const __v16bf *)__A);
224}
225
226/// Convert packed half-precision (16-bit) floating-point even-indexed elements
227/// stored at memory locations starting at location \a __A to packed
228/// single-precision (32-bit) floating-point elements, and store the results in
229/// \a dst.
230///
231/// \headerfile <x86intrin.h>
232///
233/// \code
234/// _mm_cvtneeph_ps(const __m128h *__A);
235/// \endcode
236///
237/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction.
238///
239/// \param __A
240/// A pointer to a 128-bit memory location containing 8 consecutive
241/// half-precision (16-bit) floating-point values.
242/// \returns
243/// A 128-bit vector of [4 x float].
244///
245/// \code{.operation}
246/// FOR j := 0 to 3
247/// k := j*2
248/// i := k*16
249/// m := j*32
250/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
251/// ENDFOR
252/// dst[MAX:128] := 0
253/// \endcode
254static __inline__ __m128 __DEFAULT_FN_ATTRS128
255_mm_cvtneeph_ps(const __m128h *__A) {
256 return (__m128)__builtin_ia32_vcvtneeph2ps128((const __v8hf *)__A);
257}
258
259/// Convert packed half-precision (16-bit) floating-point even-indexed elements
260/// stored at memory locations starting at location \a __A to packed
261/// single-precision (32-bit) floating-point elements, and store the results in
262/// \a dst.
263///
264/// \headerfile <x86intrin.h>
265///
266/// \code
267/// _mm256_cvtneeph_ps(const __m256h *__A);
268/// \endcode
269///
270/// This intrinsic corresponds to the \c VCVTNEEPH2PS instruction.
271///
272/// \param __A
273/// A pointer to a 256-bit memory location containing 16 consecutive
274/// half-precision (16-bit) floating-point values.
275/// \returns
276/// A 256-bit vector of [8 x float].
277///
278/// \code{.operation}
279/// FOR j := 0 to 7
280/// k := j*2
281/// i := k*16
282/// m := j*32
283/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
284/// ENDFOR
285/// dst[MAX:256] := 0
286/// \endcode
287static __inline__ __m256 __DEFAULT_FN_ATTRS256
288_mm256_cvtneeph_ps(const __m256h *__A) {
289 return (__m256)__builtin_ia32_vcvtneeph2ps256((const __v16hf *)__A);
290}
291
292/// Convert packed BF16 (16-bit) floating-point odd-indexed elements
293/// stored at memory locations starting at location \a __A to packed
294/// single-precision (32-bit) floating-point elements, and store the results in
295/// \a dst.
296///
297/// \headerfile <x86intrin.h>
298///
299/// \code
300/// _mm_cvtneobf16_ps(const __m128bh *__A);
301/// \endcode
302///
303/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction.
304///
305/// \param __A
306/// A pointer to a 128-bit memory location containing 8 consecutive
307/// BF16 (16-bit) floating-point values.
308/// \returns
309/// A 128-bit vector of [4 x float].
310///
311/// \code{.operation}
312/// FOR j := 0 to 3
313/// k := j*2+1
314/// i := k*16
315/// m := j*32
316/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
317/// ENDFOR
318/// dst[MAX:128] := 0
319/// \endcode
320static __inline__ __m128 __DEFAULT_FN_ATTRS128
321_mm_cvtneobf16_ps(const __m128bh *__A) {
322 return (__m128)__builtin_ia32_vcvtneobf162ps128((const __v8bf *)__A);
323}
324
325/// Convert packed BF16 (16-bit) floating-point odd-indexed elements
326/// stored at memory locations starting at location \a __A to packed
327/// single-precision (32-bit) floating-point elements, and store the results in
328/// \a dst.
329///
330/// \headerfile <x86intrin.h>
331///
332/// \code
333/// _mm256_cvtneobf16_ps(const __m256bh *__A);
334/// \endcode
335///
336/// This intrinsic corresponds to the \c VCVTNEOBF162PS instruction.
337///
338/// \param __A
339/// A pointer to a 256-bit memory location containing 16 consecutive
340/// BF16 (16-bit) floating-point values.
341/// \returns
342/// A 256-bit vector of [8 x float].
343///
344/// \code{.operation}
345/// FOR j := 0 to 7
346/// k := j*2+1
347/// i := k*16
348/// m := j*32
349/// dst[m+31:m] := Convert_BF16_To_FP32(MEM[__A+i+15:__A+i])
350/// ENDFOR
351/// dst[MAX:256] := 0
352/// \endcode
353static __inline__ __m256 __DEFAULT_FN_ATTRS256
354_mm256_cvtneobf16_ps(const __m256bh *__A) {
355 return (__m256)__builtin_ia32_vcvtneobf162ps256((const __v16bf *)__A);
356}
357
358/// Convert packed half-precision (16-bit) floating-point odd-indexed elements
359/// stored at memory locations starting at location \a __A to packed
360/// single-precision (32-bit) floating-point elements, and store the results in
361/// \a dst.
362///
363/// \headerfile <x86intrin.h>
364///
365/// \code
366/// _mm_cvtneoph_ps(const __m128h *__A);
367/// \endcode
368///
369/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction.
370///
371/// \param __A
372/// A pointer to a 128-bit memory location containing 8 consecutive
373/// half-precision (16-bit) floating-point values.
374/// \returns
375/// A 128-bit vector of [4 x float].
376///
377/// \code{.operation}
378/// FOR j := 0 to 3
379/// k := j*2+1
380/// i := k*16
381/// m := j*32
382/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
383/// ENDFOR
384/// dst[MAX:128] := 0
385/// \endcode
386static __inline__ __m128 __DEFAULT_FN_ATTRS128
387_mm_cvtneoph_ps(const __m128h *__A) {
388 return (__m128)__builtin_ia32_vcvtneoph2ps128((const __v8hf *)__A);
389}
390
391/// Convert packed half-precision (16-bit) floating-point odd-indexed elements
392/// stored at memory locations starting at location \a __A to packed
393/// single-precision (32-bit) floating-point elements, and store the results in
394/// \a dst.
395///
396/// \headerfile <x86intrin.h>
397///
398/// \code
399/// _mm256_cvtneoph_ps(const __m256h *__A);
400/// \endcode
401///
402/// This intrinsic corresponds to the \c VCVTNEOPH2PS instruction.
403///
404/// \param __A
405/// A pointer to a 256-bit memory location containing 16 consecutive
406/// half-precision (16-bit) floating-point values.
407/// \returns
408/// A 256-bit vector of [8 x float].
409///
410/// \code{.operation}
411/// FOR j := 0 to 7
412/// k := j*2+1
413/// i := k*16
414/// m := j*32
415/// dst[m+31:m] := Convert_FP16_To_FP32(MEM[__A+i+15:__A+i])
416/// ENDFOR
417/// dst[MAX:256] := 0
418/// \endcode
419static __inline__ __m256 __DEFAULT_FN_ATTRS256
420_mm256_cvtneoph_ps(const __m256h *__A) {
421 return (__m256)__builtin_ia32_vcvtneoph2ps256((const __v16hf *)__A);
422}
423
424/// Convert packed single-precision (32-bit) floating-point elements in \a __A
425/// to packed BF16 (16-bit) floating-point elements, and store the results in \a
426/// dst.
427///
428/// \headerfile <x86intrin.h>
429///
430/// \code
431/// _mm_cvtneps_avx_pbh(__m128 __A);
432/// \endcode
433///
434/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction.
435///
436/// \param __A
437/// A 128-bit vector of [4 x float].
438/// \returns
439/// A 128-bit vector of [8 x bfloat].
440///
441/// \code{.operation}
442/// FOR j := 0 to 3
443/// dst.word[j] := Convert_FP32_To_BF16(__A.fp32[j])
444/// ENDFOR
445/// dst[MAX:128] := 0
446/// \endcode
447static __inline__ __m128bh __DEFAULT_FN_ATTRS128
448_mm_cvtneps_avx_pbh(__m128 __A) {
449 return (__m128bh)__builtin_ia32_vcvtneps2bf16128((__v4sf)__A);
450}
451
452/// Convert packed single-precision (32-bit) floating-point elements in \a __A
453/// to packed BF16 (16-bit) floating-point elements, and store the results in \a
454/// dst.
455///
456/// \headerfile <x86intrin.h>
457///
458/// \code
459/// _mm256_cvtneps_avx_pbh(__m256 __A);
460/// \endcode
461///
462/// This intrinsic corresponds to the \c VCVTNEPS2BF16 instruction.
463///
464/// \param __A
465/// A 256-bit vector of [8 x float].
466/// \returns
467/// A 128-bit vector of [8 x bfloat].
468///
469/// \code{.operation}
470/// FOR j := 0 to 7
471/// dst.word[j] := Convert_FP32_To_BF16(a.fp32[j])
472/// ENDFOR
473/// dst[MAX:128] := 0
474/// \endcode
475static __inline__ __m128bh __DEFAULT_FN_ATTRS256
476_mm256_cvtneps_avx_pbh(__m256 __A) {
477 return (__m128bh)__builtin_ia32_vcvtneps2bf16256((__v8sf)__A);
478}
479
480#undef __DEFAULT_FN_ATTRS128
481#undef __DEFAULT_FN_ATTRS256
482
483#endif // __AVXNECONVERTINTRIN_H
484#endif // __SSE2__
__device__ _Float16
#define __DEFAULT_FN_ATTRS256
Definition: avx2intrin.h:26
#define __DEFAULT_FN_ATTRS128
Definition: avx2intrin.h:29